MMSP2 Linux/U-Boot source in CVS and Downloads
All,
Just a quick update to say that the MMSP2 source for the Linux kernel and the U-Boot boot-loader has been uploaded to SourceForge.Net's CVS.
If you wish to take a look you can get the code by checking out the mmsp2 module in Open2x’s CVS (or u-boot-mmsp2 if you just want u-boot, linux-mmsp2 if you just want the Linux kernel).
I have also made some file releases of the code to make downloading easier.
You can get them from the MMSP2 package here.
Notes:
Both of these releases are for the MMSP2 and will not work on the GP2X as they stand. However they do provide a wealth of information on the hardware that the GP2X is based on.
GP2X compatible releases will be made in time using these sources (and hopefully additional sources from GamePark Holdings) as a basis for development.
Some drivers in the MMSP2 Linux kernel distribution are completely irrelevant to the GP2X, most notable this includes the USB drivers (the GP2X does not use the MMSP2 USB functions), the touch pad drivers and the current frame buffer drivers (640*480/800*600, not 320*240 as per the GP2X LCD).
Regards,
John Willis
Just a quick update to say that the MMSP2 source for the Linux kernel and the U-Boot boot-loader has been uploaded to SourceForge.Net's CVS.
If you wish to take a look you can get the code by checking out the mmsp2 module in Open2x’s CVS (or u-boot-mmsp2 if you just want u-boot, linux-mmsp2 if you just want the Linux kernel).
I have also made some file releases of the code to make downloading easier.
You can get them from the MMSP2 package here.
Notes:
Both of these releases are for the MMSP2 and will not work on the GP2X as they stand. However they do provide a wealth of information on the hardware that the GP2X is based on.
GP2X compatible releases will be made in time using these sources (and hopefully additional sources from GamePark Holdings) as a basis for development.
Some drivers in the MMSP2 Linux kernel distribution are completely irrelevant to the GP2X, most notable this includes the USB drivers (the GP2X does not use the MMSP2 USB functions), the touch pad drivers and the current frame buffer drivers (640*480/800*600, not 320*240 as per the GP2X LCD).
Regards,
John Willis

4 Comments:
Yeah. Just can't wait to put my hands on that code (and on the gp2x, of course...)
By
Oscaruzzo, at 2:04 PM
¿Why don't you use for this project the gamepark's version of the kernel?
By
Anonymous, at 2:55 PM
why don't you remove the superfluous drivers from the source code?
By
Anonymous, at 7:30 PM
Does this hold some kind of relevance in regard to the proprietary interface (the 'binary lump') to the MMSP2 video decoder?
By
Anonymous, at 12:21 AM
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